Brian Lesiangi
Brian Lesiangi
CG Generalist / Real-time TD
Los Angelese, United States of America

My name is Brian, a passionate storyteller who enjoys problem solving and learning new techniques. I'm trained and specialized in look development (surfacing) and lighting.

Resume PDF

Skills

LightingSurfacingLook DevelopmentTexturingArt DirectionEnvironment Art

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Mari
Mari
Nuke
Nuke
V-Ray
V-Ray
RenderMan
RenderMan
Arnold
Arnold
Redshift
Redshift
Houdini
Houdini
Photoscan
Photoscan
RealityCapture
RealityCapture
Python
Python

Reel

Experience

  • CG Generalist and Real-time TD at Psyop
    Los Angeles, United States of America
    July 2019 - Present

    Worked on various commercial as a CG Generalist focusing on look development and lighting. Also contributed in developing the real-time pipeline for vfx production.

    Projects:

    - Aldi UK: Christmas Launch Advert. 2019

    - Clash Royale Animation: Deck The Arena!

    - Cricket Wireless: Big Friendly Deal

    - Brawl Stars Animation: Piper's Sugar & Spice

    - Brawl Stars Animation: Barley's Last Call!

    - King of Clash Trivia Show Feat. Party King! (Lighting/Real-time TD Lead)

    - LOST & CROWNED: A Clash Short

  • Shading and Lighting TD at The Mill (NY)
    Savannah, United States of America
    September 2018 - November 2018

    Collaborative Mentorship Class in SCAD

    Responsible for developing real-time integration pipeline in Unreal Engine 4

  • Summer Associate at Turn 10
    Redmond
    June 2018 - August 2018

    Worked on various lighting and look development projects for Forza Motorsports.