A show reel consisting my latest lighting and look development work.
Personal | Balinese Temple - Real-time Cinematic
A cinematic real-time project made in Unreal Engine 4. Responsible for all aspects from photoscan, modeling, surfacing, lighting, FX and grading. Full Project Breakdown:
Brawl Stars Animation: Piper's Sugar & Spice!
Responsible for props and environment surfacing (including Hero FlourBag asset creation and Gunbrella alternatives), shot lighting for most of the interior shots and help setting up initial LightRig for outdoor shots.
Brawl Stars Animation: Barley's Last Call!
Responsible for props and environment surfacing, shot lighting for Barley Vision and most of the close up shots along with 2D FX integration
Cricket Big Friendly Deal
Responsible for all props modeling and procedural surfacing along with shot lighting
Clash Royale Animation: Deck The Arena!
Responsible for Ice Wizard and Ice Spirits character surfacing, environment snow set dressing and shot lighting
Aldi UK - Christmas Launch Advert. 2019
Responsible for character and props modeling/surfacing (including Hero Grater, Spoon, Snowman, and Christmas Pudding asset), shot lighting and Pyro FX integration throughout the whole spot