Thesis Project | Real-time Environment Art

Real-time Environment Art | Thesis Project

This is the final result of my cinematic MFA Thesis project made in Unreal Engine 4. I used Reality Capture for photogrammetry, combined with Substance and Zbrush for assets creation. In addition, I used Quixel Megascans and Epic Games free assets along with Houdini for foliage generation to quickly build the environment. 
Special thanks to: 
Matthew (Brett) Rutland - Thesis Supervisor 
Bridget Gaynor - Thesis Supervisor 
Charles Shami - Thesis Supervisor 
Sunny Wai Yan Chan - Previs 
Kylie Gay - Storyboard 
Meghana Reddy - Concept Art 
Music - Tabuh Talu Gong Lelambatan 
Composed by - I Nyoman Suryadi, Ni Nyoman Suryadi, Ni Nyoman Srayamurtikanti