This is the final result of my cinematic MFA Thesis project made in Unreal Engine 4. I used Reality Capture for photogrammetry, combined with Substance and Zbrush for assets creation. In addition, I used Quixel Megascans and Epic Games free assets along with Houdini for foliage generation to quickly build the environment. Special thanks to: Matthew (Brett) Rutland - Thesis Supervisor Bridget Gaynor - Thesis Supervisor Charles Shami - Thesis Supervisor Sunny Wai Yan Chan - Previs Kylie Gay - Storyboard Meghana Reddy - Concept Art Music - Tabuh Talu Gong Lelambatan Composed by - I Nyoman Suryadi, Ni Nyoman Suryadi, Ni Nyoman Srayamurtikanti