Blueberry Waffles | Real-time Ver.

Another lookdev project to test the limit of Unreal Engine 5. I migrated the Arnold assets from my old project ( to be used in engine. While there's a lot to be improved, I'm overly surprised on how well UE5 handles liquid and SSS. It's still quite far from the quality that Arnold can produce but overall, I'm satisfied with the result. Especially considering it only took me 5 mins to render a 5 sec shot vs hours on the Arnold scene.