CreatureAttack - Lighting Practice

Lighting/Comp Breakdown

Editor View - Light Rig

Editor View - Light Rig

Editor View - Overview

Editor View - Overview

Another lighting practice I did recently, this time using unreal engine. I played around with a more stylized kuwahara filter with some additional line art on top using the PostProcessVolume. This project helps me remembering all the tricks I've used in production when using UE as a main rendering tool, while also learning some new ins and outs about rendering with unreal.

Credits to AcademyofAnimatedArt, Nishant Greene, and AnimSchool.