Apex Legends: Escape Launch Trailer

responsible for dino texture

responsible for dino texture

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for shot lighting

responsible for shot lighting

responsible for shot lighting

responsible for shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

responsible for mirage lookdev and shot lighting

I was part of the team that worked on this trailer back in 2019. My main responsibility was to texture wounded ver. of Mirage and the hero doll and ship that are visible in the beginning of the trailer, while also handling majority of the shot lighting. Much like in S10 trailer, we were provided with a color key but this time it was a lot moodier, which works great for a lighter. I'm thankful that the project lead, Todd Peleg, trusted me with these responsibilities from beginning to end. Definitely learned a lot from this great project!

For full video:
https://www.youtube.com/watch?v=1R559DWBYbU&t=22s

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