Shaman - Look Development (WIP 2)

Shaman - Look Development

Maya Skin Shader Tree

Maya Skin Shader Tree

A digital human look development project based on a shaman sculpt by Muhammad Aiman Zubir (https://www.artstation.com/artwork/XXk1l).
Props are textured in Substance Painter, skin in Mari using texturing.xyz pack, with additional displacement sculpted in Zbrush. Lighting and shading are done using Arnold for Maya. Final adjustments are done in Nuke.