Cathedral Relics - Lighting Pass
Zbrush Screenshot
Relics
Modular Piece 1
Modular Piece 2
Modular Piece 3
A cathedral environment concept done for a props and environment Zbrush class in SCAD. All assets were made using Zbrush, textured using Substance Painter and rendered in Redshift for Maya. Software used: Zbrush, Substance Painter, Redshift